Search Results for: aboleth

alhoon

ALHOON – 5e stats

Medium undead, any evil alignment Armor Class 15 (natural armor)Hit Points 120 (16d8 + 48)Speed 30 ft. Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 11 (+0) 12 (+1) 16 (+3) 19 (+4) 17 (+3) 17 (+3) Saving Throws Con +7, Int +8, Wis +7, Cha +7Skills Arcana +8, Deception +7, History +8, […]

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CONTAGION

Necromancy Level 5 STANDARD Casting Time 1 actionRange TouchComponent V, SDuration 7 days Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any of the ones described below. At the end of each of the

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PHANTASMAL FORCE

Illusion Level 2 STANDARD Casting Time 1 actionRange 60 feetComponents V, S, MDuration Concentration, up to 1 minute You craft an illusion that takes root in the mind of a creature that you can see within range. The target must make an Intelligence saving throw. On a failed save, you create a phantasmal object, creature,

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MERROW – 5e stats

Large monstrosity, chaotic evil Armor Class 13 (natural armor)Hit Points 45 (6d10 + 12)Speed 10 ft., swim 40 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 15 (+2) 8 (-1) 10 (+0) 9 (-1) Saving Throws (suggested) Str +6, Con +4Skills (suggested) Stealth +2 (underwater only)Senses darkvision

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KUO-TOA WHIP – 5e stats

Medium humanoid (kuo-toa), neutral evil Armor Class 11 (natural armor)Hit Points 65 (10d8 + 20)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 10 (+0) 14 (+2) 12 (+1) 14 (+2) 11 (+0) Skills Perception +6, Religion +4Senses darkvision 120 ft., passive Perception 16Languages UndercommonChallenge 1 (200 XP)

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KUO-TOA ARCHPRIEST – 5e

Medium humanoid (kuo-toa), neutral evil Armor Class 13 (natural armor)Hit Points 97 (13d8 + 39)Speed 30 ft., swim 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 14 (+2) 16 (+3) 13 (+1) 16 (+3) 14 (+2) Skills Perception +9, Religion +6Senses darkvision 120 ft., passive Perception 19Languages UndercommonChallenge 6 (2,300 XP)

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BEHOLDERS – 5e stats

Beholders are large, spherical creatures with a single central eye and ten smaller eyes on stalks. They are native to the Underdark, a vast network of caverns and tunnels beneath the surface of the world. Beholders are extremely intelligent and paranoid, always on the lookout for potential enemies and threats. They have the ability to

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DRIDER – 5e stats

Large monstrosity, chaotic evil Armor Class 19 (Natural Armor)Hit Points 123 (13d10+52)Speed 30 ft., climb 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 16 (+3) 18 (+4) 13 (+1) 14 (+2) 12 (+1) Saving Throws (suggested) Con +7Skills Perception +5, Stealth +9Senses Darkvision 120 ft., passive Perception 15Languages Elvish, UndercommonChallenge 6 (2,300

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CHUUL – 5e stats

Large aberration, chaotic evil Armor Class 16 (Natural Armor)Hit Points 93 (11d10+33)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 10 (+0) 16 (+5) 5 (-3) 11 (+0) 5 (-3) Skills Perception +4Damage Immunities PoisonCondition Immunities PoisonedSenses Darkvision 60 ft., passive Perception 14Languages Understands deep speech but can’t speakChallenge 4 (1,100

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