Search Results for: orc

DOMINATION

Telepathic Devotion Power Check DC 12 Charisma checkInitial Cost ContactMaintenance Cost Special (see description)Range 100 feetPreparation Time 1 actionArea of Effect 1 creaturePrerequisites Mindlink Description. The psionicist can compel the target to accomplish actions according to the psionicist will. Once contact is established, the psionicist can spend one action to use the domination on the […]

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CONTROL BODY

Psychokinetic Devotion Power Check DC 10 Intelligence checkInitial Cost 5 PSPsMaintenance Cost 4 PSPs / roundRange 10 feet per Intelligence scorePreparation Time 1 roundArea of Effect One HumanoidPrerequisites Telekinesis “The body obeys the mind, but whose mind?” The psionicist takes control of a humanoid’s locomotory system. This power affects the muscles, tendons, and junctions, so that

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TOWER OF IRON WILL

Universal Science Power Check DC 10 Wisdom checkInitial Cost 6 PSPsMaintenance Cost 1 PSPs or more / round (see description)Range PersonalPreparation Time 1 action or 1 reactionArea of Effect Self or more (see description)Prerequisites none Tower of Iron Will is the strongest mental defense and the one that requires more effort from part of the

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TELEKINESIS

Psychokinetic Science Power Check DC 13 Wisdom checkInitial Cost 1 PSPsMaintenance Cost 1 PSPs / roundRange 10 feet per Wisdom scorePreparation Time 1 actionArea of Effect 1 targetPrerequisites none “Will moves the universe” Telekinesis allows the psionicist to move targets through space without touching them. The heavier the target, the higher the cost in terms

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GREATER BASILISK – 5e stats

Large monstrosity, unaligned Armor Class 16 (Natural Armor)Hit Points  123 (13d10+52)Speed 25 ft. Proficiency bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 6 (-2) 19 (+4) 2 (-4) 8 (-1) 7 (-2) Saving Throws (suggested) Str +8, Con +7Skills Perception +2Senses Darkvision 60 ft., passive perception 10Challenge 5 (1,800 XP) Petrifying Gaze.

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ID INSINUATION

Universal Devotion Power Check DC 12 Intelligence checkInitial Cost 5 PSPs or more (see description)Maintenance Cost n/aRange 200/400/600 feetPreparation Time 1 actionArea of Effect 1 creaturePrerequisites none This mental attack aims to unleash the target’s deepest and primitive instincts, creating an inner conflict that overcome the superego. Cruelty and ferocity try to take the upper

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TELEPATHY

“The multiverse is thought, not matter” This discipline is the most ancient and mysterious of all the psionic disciplines, and the one that, among the profanes, is often assimilated as the psionic art as a whole. Telepathy is the ability to connect two minds across unlimited distances, where one mind, the stronger, can modify the

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PSYCHOKINESIS

“Matter does not generate thoughts, but thoughts generates matter” This discipline is the comprehension of matter at its deepest level. The psionicist instinctually feels the energies that can do and undo matter, because for a psichokineticist reality is one, undistinguishable and objective, but they can manipulate the rules that undergo its foundations. Wood, metals, rocks,

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CLAIRSENTIENCE

“The Past unveiled me the fabric of the Future” This discipline unites the ability of the mind to predict events at an unconscious level, with the ability to draw upon the supernatural forces that are embedded in the fabric of reality. At some point, space and time do not matter anymore for the clairsentient, because

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BEBILITH – 5e stats

Huge fiend, chaotic evil Armor Class 20 (natural armor)Hit Points 126 (12d12 + 48)Speed 40 ft., climb 40 ft., web 80 ft. Proficiency Bonus +4Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 24 (+7) 16 (+3) 18 (+4) 12 (+1) 14 (+2) 14 (+2) Saving Throws Str +11, Dex + 7Skills Perception +6,

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