Search Results for: orc

MIND OVER BODY

Psychometabolism Devotion Power Check DC 11 Constitution checkInitial Cost 1 PSPs or more (see description)Maintenance Cost 5 PSPs / day or more (see description)Range TouchPreparation Time 1 hourArea of Effect Self or 1 creaturePrerequisites Complete Healing or Shadow Form The psionicist forces his metabolism, or the metabolism of a creature he touches, to suppress its […]

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MOLECULAR AGITATION

Psychokinetic Devotion Power Check DC 10 Intelligence checkInitial Cost 7 PSPsMaintenance Cost 2 PSPs / roundRange 5 feet per Intelligence scorePreparation Time 1 roundArea of Effect VariesPrerequisites Matter Rearrangement “Match the frequency of reality, and you will control reality” The psionicist forces molecular bonds of matter to enter a state of excitation that produces heat.

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GENERATE SOUND

Psychokinetic Devotion Power Check DC 10 Intelligence checkInitial Cost 4 PSPsMaintenance Cost 5 PSPs / roundRange 10 feet per Intelligence scorePreparation Time 1 roundArea of Effect 5-foot square per Intelligence scorePrerequisites Project Force “Speak the same words of nature!” The psionicist can generate a specific sound, a composition of sounds, or a set of notes

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CONTROL WIND

Psychokinetic Devotion Power Check DC 10 Intelligence checkInitial Cost 8 PSPsMaintenance Cost 1 PSPs / roundRange 15 feet per Intelligence scorePreparation Time 1 roundArea of Effect 50-foot squarePrerequisites Telekinesis “I can adjust my sails, or, I can adjust the wind!” The psionicist gains control over wind speed and direction. The direction of the wind can

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CONTROL SOUND

Psychokinetic Devotion Power Check DC 10 Intelligence checkInitial Cost 8 PSPsMaintenance Cost 1 PSPs / roundRange 5 feet per Intelligence scorePreparation Time 1 actionArea of Effect 20-foot squarePrerequisites Project Force “Sound is the vocabulary of nature” The psionicist can alter, modulate and amplify the waves the sound produces in the environment within the area of

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CONTROL LIGHT

Psychokinetic Devotion Power Check DC 10 Intelligence checkInitial Cost 8 PSPsMaintenance Cost 1 PSPs / roundRange 5 feet per Intelligence scorePreparation Time 1 actionArea of Effect 20-foot squarePrerequisites Project Force “Darkness only is faster than light” The psionicist can manipulate and bend any light source in the area of effect. This psionic power allows to

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BALLISTIC ATTACK

Psychokinetic Devotion Power Check DC 9 Intelligence checkInitial Cost 1 PSPsMaintenance Cost 1 PSPs / roundRange 10 feet per Intelligence scorePreparation Time 1 roundArea of Effect 1 objectPrerequisites Telekinesis or Project Force “Aim and strike!” The psionicist can move an object at high and deadly speed to deliver a ranged attack against any target within

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INERTIAL BARRIER

Psychokinetic Science Power Check DC 13 Intelligence checkInitial Cost 15 PSPsMaintenance Cost 5 PSPs / roundRange PersonalPreparation Time 1 roundArea of Effect Self or morePrerequisites none “Every action will have an equal and opposite reaction” The psionicist generates a barrier made of pure force. The fluids around the psionicist become denser and are overcharged with

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GRELL PHILOSOPHER – 5e stats

Medium aberration (grell), neutral evil Armor Class 11Hit Points 44 (8d8 + 10) Speed 10 ft., fly 30 ft. (hover) Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 16 (+3) 17 (+3) 15 (+2) Saving Throws Int +5, Wis +5, Cha +4Skills

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DISINTEGRATE

Psychokinetic Science Power Check DC 13 Intelligence checkInitial Cost 20 PSPsMaintenance Cost n/aRange 10 feet per Intelligence scorePreparation Time 1 roundArea of Effect 1 creature/1-foot cube per Intelligence scorePrerequisites none “What once was, now is no more” The psionicist can force matter to disintegrate at the molecular level, leaving behind only fine dust. The only

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