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ADVANCED HEROQUEST – analysis of the rules and the main traits of this awesome dungeon crawl boardgame

GAME REVIEW Today I want to talk about a small jewel of the past. A game that was not a true role-playing game, neither a classical tabletop. It stood in the middle of both categories. Advanced Heroquest was published in 1989 by Game Workshop. It was meant to be the sequel of Heroquest. However the […]

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DND 5e – ADVENTURE IDEAS #8 – A Challenging Encounter and Weight of NPC

SESSION FIVE Previous Article…Campaign Chronicles #7 – Session Three and Four So, here we are again to tell the events occured in Session Five of these campaign chronicles. In the previous episode we left our characters close to their goal. Reaching the lighthouse after a small skirmish against a patrol of two pirates. As I

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DND 5e – ADVENTURE IDEAS #7 – Long Journeys and Tracking Time

SESSION THREE AND FOUR Previous Article…Campaign Chronicles #6 – Session Two In this article we resume the events occured in session three and session four. SESSION FOUR This session marks for the character the arrival at the town of Seawell, after a week long journey and a couple of encounter with gnolls. The PCs now

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AD&D Acorn of Wo mai book of artifacts

DND Artifacts – DND Campaign Ideas with the Acorn of Wo Mai -A Trapped Fiend that must not get free

BOOK OF ARTIFACTS ARTIFACTS INDEX FOREWORD If you are planning to run a campaign where a powerful fiend must be prevented from achieving freedom and roaming the world, the Acorn of Wo Mai is what you need. The Acorn of Wo Mai, as the name implies, has an oriental flavor, because Wo Mai was the

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D&D Artifacts Warehouse

Book of Artifacts – D&D Campaign Ideas using Powerful and Dangerous Artifacts from the Book of Artifacts

The Book of Artifacts: A Review of the Legendary and Obscure Magic Items of AD&D 2nd Edition The Book of Artifacts is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasyrole-playing game. This book, published by TSR, Inc. in 1993, details 50 different artifacts, special magic items found within the game at the Dungeon Master’s

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DND 5e – ADVENTURE IDEAS #5 – Session One and Adventure Diagrams

SESSION ONE AND MORE DETAILS Previous Article…Campaign Chronicles #4 – Session Zero and Player Characters Here goes another article about our ongoing campaign. I spent some time preparing stuff to run the game. It’s nothing special, but they’ll work as guidelines so I don’t have to waste time during the game trying to elucubrate what

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