Search Results for: ogre

MONK FLUMPH – 5e stats

Small aberration, lawful good Armor Class 15 (unarmored defense)Hit Points 10 (3d6)Speed 5 ft., fly 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 7 (-2) 16 (+3) 10 (+0) 14 (+2) 14 (+2) 11 (+0) Saving Throws Dex +5, Wis +4Skills Arcana +4, History +4, Religion +4, Stealth +5Damage vulnerabilities psychicSenses darkvision […]

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vargouille 5e

VARGOUILLE – 5e stats

Tiny fiend, chaotic evil Armor Class 12Hit Points 13 (3d4 + 6)Speed 5 ft., fly 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 6 (-2) 14 (+2) 14 (+2) 4 (-3) 7 (-2) 2 (-4) Saving Throws (suggested) Dex +4Damage Resistances cold, fire, lightningDamage Immunities poisonCondition Immunities poisonedSpell Vulnerabilities (suggested) Light-based spells

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ANNIS HAG – 5e stats

Large fey (hag), chaotic evil Armor Class 17 (natural armor)Hit Points 75 (10d10 + 20)Speed 40 ft. (suggested 50 ft.) Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 21 (+5) 12 (+1) 14 (+2) 13 (+1) 14 (+2) 15 (+2) Saving Throws Con +5Saving Throws (suggested) Str +8, Con +5, Cha +5Skills Deception +5, Perception

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Baba Yaga Hut book of artifacts

DND Artifacts – DND Campaign Ideas with the The Baba Yaga’s Hut – The greatest creation of the Queen of all Hags from the Slavic folklore

BOOK OF ARTIFACTS ARTIFACTS INDEX BABA YAGA’S HUT – A Wondrous Creation of the Slavic Queen of Hags Baba Yaga and her Hut are two fascinating elements of the Slavic folklore. Baba Yaga is a witch, or a powerful spellcaster, who can appear as a fey, a demon, an ogress, or a human. She is

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REINCARNATE

Transmutation Level 5 STANDARD Casting Time 1 hourRange TouchComponents V, S, M Duration Instantaneous You touch a dead humanoid or a piece of a dead humanoid. Provided that the creature has been dead no longer than 10 days, the spell forms a new adult body for it and then calls the soul to enter that

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ENLARGE / REDUCE

Transmutation Level 2 STANDARD Casting Time 1 actionRange 30 feetComponents V, S, MDuration Concentration, up to 1 minute You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is

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ENHANCE ABILITY

Transmutation Level 2 STANDARD Casting Time 1 actionRange TouchComponents V, S, MDuration Concentration, up to 1 hour You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.Bear’s Endurance. The target has advantage on Constitution checks. It also gains 2d6

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