Search Results for: bat

PANTHER – 5e stats – night predator of the jungle

Medium beast (animal), unaligned Armor Class 12Hit Points 13 (3d8)Speed 50 ft., climb 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 15 (+2) 10 (+0) 3 (-4) 14 (+2) 7 (-2) Skills Perception +4, Stealth +6Senses passive Perception 14Challenge 1/4 (50 XP) Keen Smell. The panther has advantage on Wisdom (Perception) […]

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RAKSHASA – 5e stats – race of duplicitous outsiders that dwell on the Material Plane

Medium fiend (rakshasa), lawful evil Armor Class 16 (Natural Armor)Armor Class (suggested) 20 (Natural Armor)Hit Points 110 (13d8+52)Speed 40 ft. Proficiency Bonus +5Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 17 (+3) 18 (+4) 13 (+1) 16 (+3) 20 (+5) Saving Throws (suggested) Con +9, Cha +10Skills Deception +10, Insight +8Vulnerabilities piercing from magic weapons

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SHADOW – 5e stats

Medium undead, chaotic evil Armor Class 12Hit Points 16 (3d8+3)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 6 (-2) 14 (+2) 13 (+1) 6 (-2) 10 (+0) 8 (-1) Skills Stealth +4Vulnerabilities radiantDamage Resistance acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities necrotic, poisonCondition Immunities exhaustion, frightened, grappled, paralyzed,

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SPECTRE (or SPECTER) – 5e stats

Medium undead, chaotic evil Armor Class 12Armor Class (suggested) 16Hit Points 22 (5d8)Speed 0 ft., fly 50 ft. (hover) Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 1 (-5) 14 (+2) 11 (+0) 10 (+0) 10 (+0) 11 (+0) Damage Resistance acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities necrotic,

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RUST MONSTER 5e stats

Medium monstrosity, unaligned Armor Class 14 (Natural Armor) Armor Class (suggested) 17 (Natural Armor) Hit Points 27 (5d8+5)Speed 40 ft. (suggested 60 ft.) Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 20 (+5) 13 (+1) 2 (-4) 13 (+1) 6 (-2) Saving Throws (suggested) Dex +7Senses Darkvision 60 ft., passive Perception 11Challenge 1/2

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KUO-TOA WARRIOR – 5e stats

Medium humanoid (kuo-toa), neutral evil Armor Class 13 (natural armor, shield)Hit Points 18 (4d8)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 10 (+0) 11 (+0) 11 (+0) 10 (+0) 8 (-1) Skills Perception +4Senses darkvision 120 ft., passive Perception 14Languages UndercommonChallenge 1/4 (50 XP) Amphibious. The kuo-toa

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KOBOLD WARRIOR – 5e stats

Small humanoid (kobold), lawful evil Armor Class 12Hit Points 5 (2d6-2)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 7 (-2) 15 (+2) 9 (-1) 8 (-1) 7 (-2) 8 (-1) Senses Darkvision 60 ft., passive Perception 8Languages Common, DraconicChallenge 1/8 (25 XP) Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on

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IMP – 5e stats

Tiny fiend (devil, shapechanger), lawful evil Armor Class 13Hit Points 10 (3d4+3)Speed 20 ft., fly 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 6 (-2) 17 (+3) 13 (+1) 11 (+0) 12 (+1) 14 (+2) Skills Deception +4, Insight +3, Persuasion +4, Stealth +5Damage Resistance Cold; Bludgeoning, Piercing, and Slashing From Nonmagical

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