Search Results for: lion

MASTIFF 5e stats – prized by humanoids for their loyalty and keen senses

Medium beast (animal), unaligned Armor Class 12Hit Points 5 (1d8+1)Hit Points (suggested) 11 (2d8+2)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 14 (+2) 12 (+1) 3 (-4) 12 (+1) 7 (-2) Skills Perception +3Senses passive Perception 13Challenge 1/8 (25 XP) Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) […]

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PANTHER – 5e stats – night predator of the jungle

Medium beast (animal), unaligned Armor Class 12Hit Points 13 (3d8)Speed 50 ft., climb 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 15 (+2) 10 (+0) 3 (-4) 14 (+2) 7 (-2) Skills Perception +4, Stealth +6Senses passive Perception 14Challenge 1/4 (50 XP) Keen Smell. The panther has advantage on Wisdom (Perception)

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CHIMERA 5e stats

Large monstrosity, chaotic evil Armor Class 14 (Natural Armor)Armor Class (suggested) Goat 14 (flank), Lion 15 (front), Dragon 17 (flank) Hit Points 114 (12d10+48)Speed 30 ft., fly 60 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 11 (+0) 19 (+4) 3 (-4) 14 (+2) 10 (+0) Saving Throws (suggested) Str

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Dnd 5e Chimera Tactics – build challenging encounters against a Chimera

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Chimera Note: This has been prepared utilizing only the 5E Core Rules. The Chimera can be found in the Monster Manual page 39. Note: While this article will focus on the Classic Chimera as presented in ancient Greek and Roman

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Dnd 5e Carrion Crawler Tactics – build challenging encounters against a Carrion Crawler

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Carrion Crawler Note: This has been prepared utilizing only the 5E Core Rules. The Carrion Crawler can be found in the Monster Manual page 37. The carrion crawler is one of the earliest monsters to have been defined and included

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LAMMASU – 5e stats

Large celestial, lawful good Armor Class 17 (natural armor)Hit Points 147 (14d10 + 70)Speed 30 ft., fly 60 ft. STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 20 (+5) 17 (+3) 18 (+4) 16 (+3) Saving Throws Dexterity +6, Constitution +9, Wisdom +8, Charisma +7Skills Arcana +7, History +7, Insight +8, Perception +8 Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities charmed, exhaustion, frightenedSenses truesight 60 ft., passive Perception 18Languages all, telepathy 120 ft.Challenge 10

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Dnd 5e Griffon Tactics – build challenging encounters against a Griffon

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Griffon Note: This has been prepared utilizing only the 5E Core Rules. The Griffon can be found in the Monster Manual page 174. (While not actually in the scope of the is article, because Griffons have been popularized as flying

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