SPOREBAT

From the Stars Without Number Compatible – Alien Database

Claw. The claw inflicts 1d4 slashing damage. If the target is not wearing armors, then it also suffers the effects of the spores (see below).

Dive Attack. If the sporebat manage to attack from above, at a height of at least 10 meters, it can deliver a vicious dive attack. The dive attack inflicts 2d4 slashing damage with a +2 bonus to the hit roll. In addition, the target must make a successful Dexterity/Evasion saving throw, or be knocked prone.

Spores. If the sporebats are encountered underground, then they have already saturated the air with their spores. Any living being breathing the air must make a Constitution/Physical saving throw or suffer the paralyzing effects of the toxins contained in the spores. The paralysis reduces dexterity by one point every minute, and once it drops to zero, the target is incapable of making any movement. The spores affect Carbon Based creatures (both type I and type II), and SiliconBased creatures (both type I and type II), but the latter receive a +4 bonus on the Constitution/Physical saving throw. If the target is wearing a suit, then it is immune from the harmful effects of the spores. However, if the suit is not properly decontaminated and the spores are introduced in a new environment, they immediately mutate and will start forming a new creep in the new environment.

COMBAT & TACTICS

Sporebats hunt during nighttime and attack preys by taking advantage of their stealth abilities. Once they have identified a target, they dive in silence attempting to knock it prone. Once a target is knocked prone, the whole flock concentrates its attacks on that single target. When the target dies or is incapacitated by the spores, it is taken to the lair where it is consumed by the creep. Sporebats have a morale of 6 when hunting outside the lair, but it is 12 when fighting inside the lair.

DESCRIPTION

The main body is a spherical bulb with two wing-like membranes that bestow the creature’s gliding speed, and one leg-like limb that ends with a couple of sharp claws. An adult specimen measures three meters including the wingspan. The color is usually deep red or black, depending on the sub-species.

HABITAT

Sporebats evolve on small rocky planets that orbit low-luminosity and stable stars like red dwarfs or the uncommon brown dwarfs. Moist and rocky planets, with a stable core activity, are the perfect environment for the sporebats to thrive and prosper. Sporebats dwell in subterranean caves where liquid fluid deposits have created a stable cycle of humidity.

BIOLOGY

Sporebats rise from a plantlike creep that forms in underground caves, and it is a rare example of a fungi-like organism that is also capable of moving and actively hunting. The creep works as a fetal tissue chamber for the sporebat to form, as humus for growing to maturity, and as a collective digestive system for the whole clutch. The sporebat, in its initial stage of formation, resembles a short plant with a bulb-like head and a single trunk high no more than half a meter. In the last stage of maturation, the wings are completely developed and the main trunk has turned into a leg, at this point the sporebat cuts the connection with the creep and is ready to join the flock. All preys are taken to the creep, where they
are slowly digested, absorbed, and transformed into nutrients for the bulbs and the sporebats. Those nutrients that are not consumed to feed the bulbs and the flock, are employed to extend the creep. The creep is viscous to the touch and is a few centimeters up to one meter deep. Xenobiologists have intensely studied this fungus, and have concluded that it evolved from different primordial fungi like life forms
that have created an efficient symbiosis to increase their chance of survival.