Medium swarm of tiny beasts, unaligned
Armor Class 14
Hit Points 36 (8d8)
Speed 30 ft., swim 30 ft.
Proficiency Bonus +2
Proficiency Bonus +4 (5th Edition Advanced Mode)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 1 (-5) | 10 (+0) | 3 (-4) |
Damage Resistance Bludgeoning, Piercing, Slashing
Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses Blindsight 10 Ft., passive Perception 10
Challenge 2 (450 XP)
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can’t regain hit points or gain temporary hit points.
ACTIONS
- Bites (swarm has more than half HP). Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm’s space. Hit: (2d6) piercing damage. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.
- Bites (swarm has half HP or less). Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm’s space. Hit: (1d6) piercing damage. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.
5th Edition Advanced Mode
Limiting the power of a character and making the overall difficulty of the game harder, does not reduce the creativity, indeed it does quite the opposite.
The Game Master has the option to use any and all of the instances proposed in this guide, or just some of them according to their preference.
It is the lack of something that move and motivate characters, not the abundance of it
DESCRIPTION
A swarm of poisonous snakes is a mass of writhing, hissing, and biting reptiles that can overwhelm and poison their prey. These snakes are usually small and venomous, such as vipers, cobras, or coral snakes. They have scales of various colors and patterns, depending on their species and habitat. A swarm of poisonous snakes can move through any opening large enough for a tiny snake, and can occupy the same space as another creature.
COMBAT
A swarm of poisonous snakes attacks by biting any creature that comes near them or disturbs their nest. They are not very intelligent, but they are driven by instinct and hunger. They can sense the presence of living creatures within 10 feet using their blindsight. A swarm of poisonous snakes is resistant to physical damage from weapons or spells, but vulnerable to fire and cold. They are also immune to many conditions that affect single creatures, such as being charmed, frightened, grappled, paralyzed, petrified, prone, restrained, or stunned. A swarm of poisonous snakes can inflict a lot of damage with their bites, especially if the target fails to resist their poison. The poison can cause severe pain, nausea, paralysis, or even death.
HABITAT / SOCIETY
A swarm of poisonous snakes can be found in various environments where snakes are common, such as forests, jungles, swamps, deserts, or ruins. They usually live in hidden places, such as hollow trees, burrows, caves, or piles of rubble. They are not social animals, but they may form temporary swarms when food is scarce or when threatened by predators. A swarm of poisonous snakes has no leader or hierarchy; they act as a single entity guided by their collective instincts.
ECOLOGY
A swarm of poisonous snakes is a dangerous predator that feeds on small animals, such as rodents, birds, frogs, or lizards. They may also attack larger creatures if they are hungry or provoked. A swarm of poisonous snakes has few natural enemies, except for those that can resist their poison or exploit their weaknesses. Some examples are mongooses, eagles, fire-breathing dragons, or frost giants. A swarm of poisonous snakes plays an important role in the ecosystem by controlling the population of their prey and providing food for their predators.