Sif – God and Clerics for D&D 5e

Sif (Intermediate God)

Sif is the goddess of excellence and skill, as well as being a superb warrior-woman. Married to Thor, she is also the embodiment of conjugal fidelity. Loki once played a cruel trick on her by cutting off all of her beautiful golden hair. When Sif’s angry husband came to take revenge, Loki was forced to replace the hair with locks of real gold which grew just like true hair.

This hair had been crafted by a pair of clever dwarves who, flushed with their success, went on to create many other wondrous items, such Thor’s hammer Mjolnir, Odin’s spear Gungnir, and his ring Draupnir. Sif has the power to raise any character one level. She seldom does this, however, and will never grant this boon to an individual more than once in their life. In her true form, Sif is slender woman of great beauty. She has locks of pure gold, and often carries a long sword with her.

Roleplaying Tips

Sif looks after young warriors and all those dedicated to excellence in their pursuits. When such an individual is in dire need of aid, there is a 1 % chance per level that she will send her avatar to help. If the individual is capable of wielding the avatar’s sword, the avatar will leave it behind as a souvenir of Sif’s blessing.

STATISTICS

  • Alignment. Chaotic Good.
  • Worshippers Alignment. Any good alignment.
  • Spheres of Influence. Excellence.
  • Holy Symbol. Upraised sword.

Clerics of Sif

Prieslsof Sif must bededicated to excellence in all things. If they are married, they must always behave within the boundaries of the conjugal relationship.

Alignment Restriction. Any good alignment.

Weapons Allowed. Any weapon.

Armors Allowed. Any armor.

Divine Domains. Knowledge, Trickery, Twilight, War.

GRANTED POWERS

  • Level 5. Raise one ability score by one point.
  • Level 10. Advance to 11th level.