Shu, Egyptian Avatar
Medium Humanoid; Fighter 20; Cleric 20; Proficiency bonus +12
Armor Class 23
Hit Points 340
Speed 60 ft. (120 ft. flying)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
24 (+7) | 23 (+6) | 25 (+7) | 23 (+6) | 23 (+6) | 20 (+5) |
Spells. He can call upon any sphere for his spells, but prefers those that deal with the atmosphere or winds.
ACTIONS
- Multiattack. Shu’s avatar makes three attack with his gleaming short sword +5.
- Short Sword +5. Melee Weapon Attack: +27 to hit; one target. Hit: 20 (1d6 +17). Anyone struck by this weapon must roll a DC 30 dexterity saving throw or be caught up in a great wind and carried away from the battle. Such persons will suffer 3d20 points of damage and be moved one mile away for each point inflicted.
DESCRIPTION
Shu’s avatar looks much like the god himself. He appears as a powerful and handsome man with a light blue tint to his skin. He eyes carry the gleam of summer lightning in them and his smile the wannth of a spring sunset.