Rudra – God and Clerics for D&D 5e

Rudra (Intermediate God)

Rudra is the god of storms and disease, the bringer of death, and the malevolent deity who feeds on the corpses of those slain in battle. Because he has the power to cause disease, however, he also has the power to cure it – though he utilizes this ability far too rarely. Rudra is also a lord of the animals, with the ability to spread disease or vitality among them as well. He carries a large black bow which fires invisible arrows of disease. He has the power to create a storm at will. In his true form, Rudra is a red-skinned man with a blue neck.

Roleplaying Tips

Rudra delights in spreading disease. When he is not terrorizing some part of India with a terrible storm, he is busily firing his invisible arrows of disease at helpless mortals. If properly worshiped, by sacrificing a cow upon waste land, Rudra may be persuaded not to fire his arrows at a particular community. Omens from Rudra often take the form of illness or an unexpected storm.

STATISTICS

  • Alignment. Neutral Evil.
  • Worshippers Alignment. Neutral Evil.
  • Spheres of Influence. Disease, Storms.
  • Holy Symbol. Black bow.

Clerics of Rudra

Unlike most priests, Rudra’s clerics are seldom interested in invoking their deity. Instead, they spend most of their efforts in performing rites designed to sate their god so he will slay away and leave their homes alone.

Alignment Restriction. Neutral Evil, Neutral Good.

Weapons Allowed. Bow, Club.

Armors Allowed. Any armor.

Divine Domains. Knowledge, Nature, Tempest, Twilight.

GRANTED POWERS

  • Level 5. Immunity to any kind of disease.
  • Level 10. Cure Disease.