Raven Spirit – American Indian Avatar for D&D 5e

Raven Spirit, American Indian Avatar

Large Raven; Fighter 10; Illusionist 8; Proficiency bonus +7

Armor Class 18
Hit Points 140
Speed 40 ft. (100 ft. flying)

STRDEXCONINTWISCHA
18 (+4)16 (+3)18 (+4)18 (+4)14 (+2)6 (-2)

Polymorpher. Raven can employ both the polymorph others and polymorph self spells at will. When casting polymorph other it imposes disadvantage with a DC 16 constitution savingh throw.

Spells. He has the spell abilities of an 8th ievellllusionist, calling upon any spell of 4th level or less in the Illusion school of magic.

ACTIONS

  • Multiattack. Raven’s avatar makes three attacks, one with the beak and two with the claws.
  • Beak. Melee Weapon Attack: +13 to hit; one target. Hit: 19 (3d8 +6).
  • Claws. Melee Weapon Attack: +13 to hit; one target. Hit: 13 (2d6 +6).

DESCRIPTION

Raven’s avatar usually takes the form of a giant raven. However, he is able to change form at will and does not hesitate to assume another shape if it will further his progress in a given matter.

God & Clergy (go to page)