Quetzalcoatl, Aztec Avatar
Huge Snake; Cleric 18; Proficiency bonus +6
Armor Class 22
Hit Points 234
Speed 100 ft. (flying)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 20 (+5) | 18 (+4) | 18 (+4) | 6 (-2) |
Constriction. Anyone hit by the avatar must make a DC 23 strenght saving throw or be entwined by the avatar’s body. They will suffer 1d10 points of crushing damage per round until the hold is broken. The avatar may entwine more than one target at a time and continue its normal attacks while the targets are entwined.
Spells. The avatar has access to priest spells in any sphere.
ACTIONS
- Bite. Melee Weapon Attack: +12 to hit; one target. Hit: 11 (1d10 +6).
DESCRIPTION
In avatar form, Quetzalcoatl usually appears as a talking, feathered snake.