Odin, Norse Avatar
Medium Humanoid; Fighter 20; Wizard 12; Proficiency bonus +10
Armor Class 23
Hit Points 280
Speed 90 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
24 (+7) | 20 (+5) | 18 (+4) | 20 (+5) | 20 (+5) | 18 (+4) |
Spells. He can draw upon any school of magic for his spells.
ACTIONS
- Multiattack. Odin’s avatar makes three attacks with “Gungnir”, a spear +5.
- Gungnir. Melee Weapon Attack: +27 to hit; one target. Hit: 20 (1d6 +17). Gungnir has several special abilities. In battle it points at the most powerful enemy. When held aloft all enemy who can see it are struck with Fear (DC 23 wisdom saving throw to avoid the fear effect). Anyone allowed to touch the spear is blessed with a double effect prayer. Anyone that touches the weapon against the avatar will is polymorphed into an ant (DC 23 constitution saving throw to negate).
DESCRIPTION
Odin’s avatar take the form of an old man with an eyepatch and a slouch hat. He carries Gungnir as if it were nothing more than a walking stick. If sent to Midgard to fight a battle, however the avatar takes the form of a spendidly muscled man wearing steel armor.