O Kuni Nushi – God and Clerics for D&D 5e

O Kuni Nushi (Intermediate God)

The son of Susanoo, O-Kuni-Nushi is the god of medicine, sorcery, master of the land, and patron of heroes. He has had a great many adventures, and has always confronted danger bravely and with a certain amount of cunning. He is able to identify and converse with any kami, and he has the power to cure any living animal of disease or completely heal it of its wounds.

As master of the land, O-Kuni-Nushi can speak with any living animal. The fact that he often uses his powers to heal injured animals has earned him the undying loyalty of all natural creatures. They will do as he commands, even if it means death. In his true form, O-Kuni-Nushi is a samurai with a quiet, gentle manner and a ready smile.

Roleplaying Tips

O-Kuni-Nushi has a special fondness for heroes of good alignment. When such a hero is in grave danger, there is a 1 % chance per level that O Kuni Nushi will send his avatar to aid the hero. He does not take kindly to those that are unnecessarily cruel to animals, and such individuals will find that they heal at only half the normal rate (even when a spell such as cure light wounds or heal is used upon them). Omens from O Kuni Nushi are usually delivered by a talking animal.

STATISTICS

  • Alignment. Lawful Good.
  • Worshippers Alignment. Any good alignment.
  • Spheres of Influence. Land, Medicine, Sorcery,
  • Holy Symbol. Rising sun.

Clerics of O Kuni Nushi

O Kuni Nushi’s priests must be great adventurers, and must always be kind to animals. They may not eat meat. Priests of O Kuni Nushi must have intelligence 14 or more.

Alignment Restriction. Any good alignment.

Weapons Allowed. Club, Mace, Staff, Swords.

Armors Allowed. Any metal armor.

Divine Domains. Knowledge, Life, Nature, Tempest.

GRANTED POWERS

  • Level 5. Charm Animal.
  • Level 12. Cast arcane spells from one specific school