Huge beast (giant animal), unaligned
Armor Class 16 (Natural Armor)
Hit Points 44 (5d12+12)
Speed 40 ft., climb 40 ft.
Proficiency Bonus +2
Proficiency Bonus +3 (5th Edition Advanced Mode)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 2 (-4) | 9 (-1) | 3 (-4) |
Skills Perception +1
Senses Blindsight 30 ft., passive Perception 9
Challenge 1 (200 XP)
ACTIONS
- Multiattack. The megalocentipede makes three attacks, one with its bite and two with its forelegs.
- Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 22 (4d8 + 4) piercing piercing damage plus 5 (2d4) acid damage. The target must succeed on a DC 13 Constitution saving throw, take 22 (4d10) acid damage.
- Foreleg. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing slashing damage.
5th Edition Advanced Mode
Limiting the power of a character and making the overall difficulty of the game harder, does not reduce the creativity, indeed it does quite the opposite.
The Game Master has the option to use any and all of the instances proposed in this guide, or just some of them according to their preference.
It is the lack of something that move and motivate characters, not the abundance of it
DESCRIPTION
A megalocentipede is a monstrous insect that resembles a giant centipede, but is much larger and more dangerous. A megalocentipede can grow up to 30 feet long, with a segmented body covered in chitinous armor and dozens of legs. Its head features a pair of antennae and a pair of mandibles that can deliver a powerful bite. A megalocentipede’s most distinctive feature is its venomous sting, which is located at the tip of its tail. The sting can inject a potent poison that can cause severe pain, paralysis, and even death to its victims. The poison is also acidic, and can burn the victim’s skin if they resist its effects.
COMBAT
A megalocentipede is a cunning and aggressive predator that will attack any creature it perceives as food or a threat. It can move quickly on any terrain, and can climb walls and ceilings with ease. A megalocentipede will use its speed and stealth to surprise its prey, and then strike with its bite and sting. A megalocentipede will often drag its paralyzed prey to its lair to consume later.
HABITAT / SOCIETY
A megalocentipede is a solitary creature that does not cooperate with others of its kind. It prefers dark and damp places, such as caves, sewers, swamps, and forests. A megalocentipede will make its home in a secluded spot, where it can hide from potential enemies and store its food. A megalocentipede does not have any sense of territory or loyalty, and will attack any creature that invades its space or competes for its resources.
ECOLOGY
A megalocentipede is a carnivorous creature that feeds on animals as large as deer or as small as rodents. It will also prey on humans, goblins, orcs, and other intelligent beings if given the opportunity. A megalocentipede has few natural predators, as most creatures avoid or fear it. However, some adventurers or hunters may seek to kill a megalocentipede for its venom, which can be used as a weapon or an ingredient for potions.