Math Mathonwy, Celtic Avatar
Medium Humanoid; Wizard 20; Proficiency bonus +6
Armor Class 16
Hit Points 120
Speed 75 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) |
Spells. Math Mathonwy’s avatar can cast any spell of any school.
ACTIONS
- Magical Staff. Melee Weapon Attack: +7 to hit; one target. Hit: 4 (1d6 +1). When the staff hits, it turns his opponent into a pool of water, permanently; DC 22 constitution saving throw to avoid this transformation.
DESCRIPTION
Math Mathonwy’s avatar appears as an elderly man in heavy tunic and robes. Math Mathonwy’s avatar will avoid combat whenever possible, If cornered, he will use his magical staff to attack.
Math Mathonwy also uses his magical powers to polymorph his enemies into animals, often leaving them as such for yearsal a time as punishment for some wrong they did to him or his family.