LESSER GODS

ALL GODS

Immortality. All gods are immortal. The only way for a god to die is to be destroyed by a god of higher statue in magicalor physical combat. Otherwise, any god that suffers an attack that should dest roy it simply disperses, then reassembles later (roll percentile dice to determine number of days).

So, for example, a god which is seemingly torn apart by a powerful artifact would simply be dispersed, only to reassemble later.

Teleport. All gods possess the innate ability to instantly teleport to any point on the same plane. They can do this at will and without any chance of error.

Initiative. When dealing with mortals, all gods automatically receive the initiative. Of course, they can choose to simply wait and see what the mortals opt to do, but they may always act first if they desire.

Comprehend Languages. All gods understand and can speak any language. It is assumed that this includes written and spoken languages as well as other, more unusual, forms of communication like the light and color based dialect of the will o’wisp.

Magic Use. All gods may use any spell of any level. This includes the spells of priests or wizards and does not requires the use of spell books, prayers, or material, verbal and somatic components. In short, invoking such powers requires the slightest act of will on the part of these incredible beings.

…LESSER GODS

Lesser gods often serve other gods in the capacity of helpers or domestics. Their powers are mighty, but in no way equal those of greater or intermediate gods.

Shapeshifting. Lesser gods can change into any animate object they desire. Their power is restricted, however, so that their new form will be an average example of the creature. Thus, if a lesser god wished to become a stallion, it would look much any other stallion.

Magic Resistance. Lesser gods are resistant to spells and spellcasting abilities.

  • 90% resistant to mortal magic
  • 60% resistant to magic wielded by gods of lesser ranks
  • 45% resistant to magic of gods of same rank
  • 20% resistant to magic of gods of higher rank

Saving Throws. Lesser gods fail their saving throw on natural rolls of 1 or 2.

Planar Travel. Lesser gods can travel between planes at will with the exception of the Prime Material Plane. No physical or material barrier can hinder such transit and they have no chance of error.

Sensing Ability. Lesser gods always know what is happening within 10 miles of themselves, they can extend their senses to include knowledge of all that is transpiring within 10 miles of any of their worshipers or any of their holy objects.

Creation. Lesser gods cannol create or duplicate any object. But they know where to find any object that they desire that already exists. If they desire an object which does not exist, they can sense the location of those who can manufacture it.

Life and Death. Lesser gods share the ability to raise any previously living mortal being from the dead. They can do this at will and across any distance or barrier no matter what the current condition of the body.

Communication. Lesser gods can communicate with their worshipers only through dreams or by means of an avatar. In some cases, they create special holy objects which allow them to communicate directly with their followers.

Multitasks. Lesser gods can perform up to five tasks at once without penalties of any sort. Obviously, in some forms they may encounter physical limitations to the number of actions which can be attempted.

Avatars. Lesser gods can only use two avatars at a time, moving them through planes at will. If one is destroyed, it requires one month to make another.

Granted Abilities. Lesser gods can grant their worshippers any power that does not exceed their own powers, or spell of up to 6th level.

Anhur

Bast

Coyote Spirit

Horus

Ixtlilton

Kung Fu Tzu

Lao Tzu

Ptah

Ratri

Raven Spirit

Shichifukujin

Snake Spirit

Thoth

Vayu