Medium (suggested Large) elemental, neutral
Armor Class 14
Hit Points 104 (16d8 + 32)
Hit Points (suggested) 120 (16d10 + 32)
Speed 50 ft., fly 50 ft. (hover)
Speed (suggested) 60 ft., fly 60 ft. (hover)
Proficiency Bonus +3
Proficiency Bonus +7 (5th Edition Advanced Mode)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Skills Perception +8, Stealth +10
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Perception 18
Languages Auran, understands Common but doesn’t speak it
Challenge 6 (2300 XP)
Invisibility. The stalker is invisible.
Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.
Magic Resistance (suggested). The invisible stalker has advantage on saving throws against spells of the Evocation school.
ACTIONS
- Multiattack. The stalker makes two slam attacks.
- Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
5th Edition Advanced Mode
Limiting the power of a character and making the overall difficulty of the game harder, does not reduce the creativity, indeed it does quite the opposite.
The Game Master has the option to use any and all of the instances proposed in this guide, or just some of them according to their preference.
It is the lack of something that move and motivate characters, not the abundance of it
DESCRIPTION
The Invisible Stalker is a creature native to the Elemental Plane of Air, where it exists as a sentient gust of wind. It has no physical form, but can manipulate the air around it to create sounds and move objects. It can only be perceived as a shimmering mass of air on the Material, Astral and Ethereal planes, similar to the refraction that’s caused by hot air passing in front of cold . It understands Common and Auran, but does not speak . Those encountered on the Prime Material plane have almost always been summoned by spellcasters to fulfill a specific task.
COMBAT
An Invisible Stalker is a formidable opponent in combat, as it can strike from any direction with its powerful slam attacks. It is also very stealthy and perceptive, making it hard to detect and evade. It can fly and hover at high speeds, giving it an advantage over ground-based foes. It is resistant to nonmagical physical damage and immune to poison . It can be revealed by spells or effects that detect invisibility or outline its shape, such as faerie fire. It can also be harmed by spells or effects that target air or wind, such as gust of wind or wind wall.
HABITAT / SOCIETY
An Invisible Stalker is a solitary creature that prefers to roam the endless skies of its home plane. It has no interest in material wealth or possessions, but values its freedom above all else. It sometimes serves wizards and sorcerers, who summon it to perform specific tasks. A summoned Invisible Stalker undertakes whatever task the summoner commands, even if the task sends it hundreds or thousands of miles away. However, it resents being enslaved and will seek to twist the summoner’s words or find loopholes in the instructions. It will also try to harm or kill the summoner if it gets the chance .
An Invisible Stalker is, at best, an unwilling servant. It resents any task assigned to it, although brief, uncomplicated labors may be seen as something of a diversion and thus undertaken with little resentment. Tasks that require a week or more of its time will drive the Invisible Stalker to pervert the stated intent of the command. Such commands must be carefully worded and come from a powerful wizard. An Invisible Stalker may look for a loop hole in the command as a means of striking back at its master.
For example, a simple command such as “keep me safe from all harm” may result in the Invisible Stalker carrying the conjurer back to the Elemental Plane of Air and leaving him there in a well hidden location. Each day of the Invisible Stalker’s indenturedness there is a 1% cumulative chance that the creature will seek a means to pervert its commands and free itself of servitude. If no option is open, the creature must continue to serve.
Little is known about the lives of these creatures on their home plane. It is assumed that they are similar to normal air elementals when encountered there.
ECOLOGY
An Invisible Stalker has no need for food or water, as it sustains itself on the elemental energy of air. It does not reproduce, but is created by the will of the primordial beings that rule the Elemental Plane of Air. It has no natural enemies or allies, but may occasionally encounter other air elementals or creatures that travel between planes. It views most living beings as inferior and unworthy of its attention, unless they pose a threat or a challenge to its existence.
Invisible Stalkers are a species unwillingly transplanted to the Prime Material plane. They are slaves whose terms of servitude dominate their brief stays. Those who have been subjected to great hardship, assigned very difficult tasks, or who have faced death at the hands of humanoids, tend to retain a distrust or outright hatred of them.
Those that have had an easy time during past periods of service or who are first time arrivals on the Prime Material plane may be easier to deal with. Such feelings may carry over to influence encounters with humanoids traveling in the aerial plane. Anyone who has befriended an Invisible Stalker in the past will find that voyages through the plane of elemental Air are far less hazardous than they might otherwise have been.
Invisible Stalkers only obey those who actually summon them and few wizards can be commissioned to summon such a being on another’s behalf. Some mercenary wizards have been able to construct the necessary summons onto scrolls that are usable by others. These sell for between 5,000 and 10,000 gp and are very dangerous to use. Even the slightest error can cause users of such scrolls to come to a tragic end.
Invisible Stalker is employed as component to empower the following spells: