Hachiman, Japanese Avatar
Medium Humanoid; Fighter 20; Proficiency bonus +6
Armor Class 23
Hit Points 280
Speed 75 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 18 (+4) | 18 (+4) | 18 (+4) | 16 (+3) | 18 (+4) |
Immunity. He is not affected by any spell of 5th level or less.
ACTIONS
- Multiattack. Hachiman’s avatar make three attack with his Katana of Sharpness +5 or three attacks with his long bow.
- Katana of Sharpness +5. Melee Weapon Attack: +19 to hit; one target. Hit: 19 (1d10 +14).
- Long Bow. Melee Weapon Attack: +10 to hit; one target. Hit: 13 (1d8 +9). He carries a bow that never misses its target and fires up to 1,000 yards.
DESCRIPTION
Hachiman’s avatar takes the form of a well-armed samurai. He rides a huge black horse.