Medium beast (animal), unaligned
Armor Class 10
Hit Points 4 (1d8)
Speed 40 ft.
Proficiency Bonus +2
Proficiency Bonus +2 (5th Edition Advanced Mode)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) |
Senses passive Perception 10
Challenge 0 (10 XP)
Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
ACTIONS
- Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
DESCRIPTION
A goat is a medium-sized beast that resembles a domesticated goat, but with a wilder and more aggressive temperament. Goats have thick fur that can be white, black, brown, or gray, and horns that can be straight, curved, or spiral. Goats have hooves that allow them to traverse rough terrain with ease, and a keen sense of smell and hearing. Goats are herbivorous animals that can digest almost any plant matter, but they also have a taste for salt and minerals, which they lick from rocks or bones. Goats are social animals that live in herds of up to 20 individuals, led by a dominant male. Goats communicate with each other using bleats, snorts, and headbutts.
COMBAT
Goats are not usually aggressive, but they will defend themselves and their herd if threatened. Goats use their horns and hooves to ram and kick their enemies, sometimes charging at them from a distance. Goats are especially effective against foes that are prone or unbalanced, as they can knock them down and trample them. Goats are also adept at avoiding attacks that would knock them prone, such as trips or slides. Goats can also use their horns to gore their enemies, inflicting deep wounds and causing bleeding. Goats are fearless and will not flee from combat unless they are outnumbered or outmatched.
HABITAT / SOCIETY
Goats can be found in a variety of environments, such as grasslands, hills, mountains, and urban areas. Goats prefer areas with abundant vegetation and water sources, but they can also adapt to harsher conditions. Goats are nomadic animals that migrate according to the seasons and the availability of food. Goats are often domesticated by humans for their milk, meat, wool, and leather, but some goats escape or are released into the wild, where they become feral and revert to their natural instincts. Goats have a complex social structure that is based on dominance and hierarchy. Each herd has a leader, usually a male goat called a buck, who has the right to mate with the females and access the best resources. The buck is challenged by other males who want to take his place, and he must fight them off using his horns and strength. The females, called does, form bonds with each other and care for the young, called kids. The does also have a pecking order that determines their access to food and shelter. The kids are playful and curious, and learn from their elders how to survive in the wild.
ECOLOGY
Goats play an important role in the ecology of their habitats, as they help to maintain the balance of vegetation and soil. Goats eat plants that other animals cannot digest, such as thorns, weeds, and shrubs, and prevent them from overgrowing and choking out other plants. Goats also fertilize the soil with their droppings, which contain nutrients and seeds that can sprout new plants. Goats also serve as prey for predators such as wolves, bears, lions, tigers, and dragons. Goats have a lifespan of about 15 years in the wild, but they can live longer in captivity.