GNOME, ROCK

GENERAL INFORMATION

Ability score increase. Int +2, Con +1
Age. 30 +2d10 (max 500)
Speed. 25 feet
Size. Small
Alignment (suggested). Any Good
Languages. Common, Gnomish


RACE TRAITS

Darkvision. 60 feet

Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.


SUBRACE TRAITS

Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normallyappIy.

Tinker. You have proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 1 hour and 10 gp worth of materiaIs to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materiaIs used to create it. You can have up to three such devices active at a time.
When you create a device, choose one of the following options:

  • Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. lt makes noises as appropriate to the creature it represents.
  • Fire Starter. The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.
  • Music Box. When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song’s end or when it is closed.