Dionysus, Greek Avatar
Medium Humanoid, chaotic neutral
Wizard 12, Bard 17
Proficiency bonus +10
Armor Class 22
Hit Points 324 (12d6 + 48, 17d8 + 68)
Speed 80 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 18 (+4) | 15 (+2) | 13 (+1) | 18 (+4) |
Saving Throws Dex +14, Int +12, Wis +11, Cha +14
Skills Any
Senses passive Perception 11
Languages All
Challenge 15 (13,000 XP)
Spellcasting. Dionysus’ avatar is a 12th-level wizard and a 17th level bard. Its spellcasting ability as a wizard is Intelligence (spell save DC 14, +6 to hit with spell attacks). Its spellcasting ability as a bard is Charisma (spell save DC 18, +10 to hit with spell attacks). Dionysus’ avatar has access to all spells from the wizard and bard list.
ACTIONS
- Staff. Melee Weapon Attack: +14 to hit; one target. Hit: 7 (1d6 +4). Anyone who is touched by the staff of Dionysus’ avatar must roll a DC 18 charisma saving throw or suffer the effect of a confusion spell.
DESCRIPTION
Dionysus’ avatar usually appears as a handsome young man carrying plenty of wine, a lyre, and a thyrsus (staff twined with vines).