Demeter, Greek Avatar
Medium Humanoid, neutral good
Wizard 15, Druid 14
Proficiency bonus +10
Armor Class 20
Hit Points 318 (15d6 + 60, 14d8 + 56)
Speed 75 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 18 (+4) | 18 (+4) | 18 (+4) | 18 (+4) |
Saving Throws Int 14+, Wis +14
Skills Any
Senses passive Perception 14
Languages All
Challenge 15 (13,000 XP)
One with the Forest. Demeter’s avatar can only be injured by magical weapons and spells. In five rounds, a tree sprouts from any wound made by her spear. Two rounds after it sprouts, the tree becomes a treant that pursue the target until destroyed.
Spellcasting. Demeter’s avatar is a 15th-level wizard and a 14th-level druid. Its spellcasting ability as a wizard is Charisma (spell save DC 17, +9 to hit with spell attacks). Its spellcasting ability as a druid is Wisdom (spell save DC 17, +9 to hit with spell attacks). Demeter’s avatar has access to all spells from the wizard and druid list.
ACTIONS
- Spear +5. Melee Weapon Attack: +21 to hit; one target. Hit: 15 (1d8 +11).
DESCRIPTION
Demeter’s avatar is usually a beautiful woman, though she sometimes takes the form of a female horse.