Aasimon: The Celestial Servants of the Upper Planes

Aasimon, also known as angels, are powerful celestial beings that dwell in the Upper Planes of the multiverse. They serve the forces of good and often act as messengers, guardians, or warriors for the gods and their faithful. Aasimon come in many forms and ranks, each with their own abilities and personalities. Some of the most well-known types of aasimon are devas, planetars, solars, and archons. Aasimon are not only fascinating creatures in their own right, but also offer many opportunities for roleplaying and storytelling in D&D. Whether you want to play as an aasimar, a mortal with angelic ancestry, or encounter an aasimon as an ally or an enemy, you will find plenty of information and inspiration in this page.

Agathinon

Astral Deva

Planetar

Solar

Aasimon: The Celestial Servants of the Upper Planes

Aasimon, also known as angels, are powerful celestial beings that dwell in the Upper Planes of the multiverse. They serve the forces of good and often act as messengers, guardians, or warriors for the gods and their faithful. Aasimon come in many forms and ranks, each with their own abilities and personalities. In this page, you will learn everything you need to know about the aasimon in D&D. You will discover their origin and nature, their different types and ranks, and their role and influence in the world.

The Origin and Nature of the Aasimon

According to some sources, the aasimon were created by the gods as their first servants and agents in the multiverse. They were imbued with a fragment of the divine essence, giving them free will and a strong sense of morality. The aasimon were loyal to their creators, but also had their own agendas and personalities. Some of them even rebelled against the gods, becoming fallen angels or devils.

The aasimon are not bound by any physical laws or limitations. They can travel between planes, change their shape and size, and manipulate reality with their will. They are immortal and do not age or die of natural causes. However, they can be killed by powerful weapons or magic, or by other celestial or infernal beings. When an aasimon dies, its soul returns to its home plane, where it may be reborn or reincarnated as a new aasimon.

The aasimon are not a unified or homogeneous group. They have different alignments, goals, and methods. Some of them are lawful good, following the rules and orders of their superiors. Others are chaotic good, acting on their own instincts and impulses. Some of them are benevolent and compassionate, helping mortals and other creatures in need. Others are stern and ruthless, punishing evil and injustice with no mercy. Some of them work together in harmony and cooperation. Others are rivals or enemies, competing for power and influence.

The Different Types and Ranks of the Aasimon

The aasimon have a complex hierarchy that reflects their power and status among the celestial beings. The most common types of aasimon are devas, planetars, and solars, but there are also many other subtypes and variations. Each type of aasimon has its own appearance, abilities, and role in the celestial order.

Devas

Devas are the lowest rank of aasimon, but also the most numerous and diverse. They serve as messengers, scouts, healers, and warriors for the gods and their allies. Devas have humanoid forms with feathered wings, glowing eyes, and radiant skin. They can vary in size, color, gender, and facial features. Devas have many subtypes based on their functions or domains. Some examples are astral devas (travelers of the astral plane), monadic devas (guardians of law and order), movanic devas (defenders of good causes), agathions (animal-shaped protectors of nature), couatls (serpent-like bringers of wisdom), eladrins (fey-like champions of chaos), guardinals (beast-like defenders of freedom), lantern archons (light-emitting orbs of justice), hollyphants (elephant-like heralds of mercy), noviere (water-based healers of sorrow), shiere (air-based singers of joy), firre (fire-based dancers of passion), ghaele (light-based warriors of glory), tulani (star-based seekers of beauty), etc.

Planetars

Planetars are more powerful and rare than devas, and act as generals, judges, and executioners for the divine will. Planetars have humanoid forms with large feathered wings, glowing eyes, green skin, and silver hair. They wear heavy armor and wield massive swords that can cut through anything. Planetars have few subtypes based on their roles or affiliations. Some examples are sword archons (leaders of celestial armies), trumpet archons (heralds of divine events), throne archons (advisors of divine rulers), malakim (avengers of divine wrath), etc.

Solars

Solars are the highest rank of aasimon, and the closest to the gods in power and glory. They are the leaders, advisors, and champions of the celestial forces, and rarely intervene in mortal affairs unless it is of utmost importance. Solars have humanoid forms with six feathered wings, glowing eyes, golden skin, and white hair. They wear fine robes and wield flaming bows and swords that can slay any foe. Solars have no subtypes, as they are unique and individual beings. Some examples of solars are Zaphkiel (the watcher of the heavens), Raziel (the keeper of secrets), Uriel (the flame of God), Michael (the prince of angels), Gabriel (the messenger of God), Raphael (the healer of God), etc.

The Role and Influence of the Aasimon in the World

The aasimon have a significant impact on the history and culture of the world. They often intervene in wars, disasters, and conflicts that threaten the balance of good and evil in the world. They also aid and guide mortals who share their ideals or serve their patrons. Some of them even mingle with mortals, producing offspring known as aasimar. These planetouched individuals inherit some of the traits and abilities of their celestial ancestors, but also face many challenges and dangers from those who fear or envy them. Some aasimar also become devas, reincarnating as angelic souls in mortal bodies after death.

The aasimon can be encountered as allies or enemies in D&D. As allies, they can provide information, assistance, healing, or blessings to the adventurers. As enemies, they can pose formidable challenges, tests, or obstacles to the adventurers. The aasimon can also be used as plot devices, NPCs, or quest givers in D&D. They can introduce new mysteries, conflicts, or opportunities to the adventurers. They can also be the source of rewards, secrets, or revelations to the adventurers.