Ares – God of War, Courage and Battlefields – D&D 5e

Ares, Greek Avatar

Huge Humanoid, chaotic evil
Fighter 20
Proficiency bonus +6

Armor Class 23
Hit Points 300 (20d10 + 100)
Speed 75 ft.

STRDEXCONINTWISCHA
21 (+6)18 (+4)20 (+5)17 (+3)16 (+3)12 (+1)

Saving Throws Str +12, Con +11
Skills Any
Senses passive Perception 13
Languages All
Challenge 15 (13,000 XP)

ACTIONS

  • Multiattack. Ares’s avatar makes three attacks with his spear.
  • Spear of Ares +5. Melee Weapon Attack: +17 to hit; one target. Hit: 44 (6d10 +11). After the spear of Ares’ avatar hits, it opens a wound that will not stop bleeding until both a remove curse and a heal spell have been cast upon it in the same round. This bleeding causes 10 hp of damage per round.

DESCRIPTION

Ares’ avatar appears to be a huge fighter with bloodthirsty red eyes. He is powerfully built and carries a deadly looking spear.

Ares, in Greek religion, god of war or, more properly, the spirit of battle. Unlike his Roman counterpart, Mars, he was never very popular, and his worship was not extensive in Greece.

He represented the distasteful aspects of brutal warfare and slaughter. From at least the time of Homer—who established him as the son of the chief god, Zeus, and Hera, his consort—Ares was one of the Olympian deities; his fellow gods and even his parents, however, were not fond of him.

Nonetheless, he was accompanied in battle, by his sister Eris and his sons (by Aphrodite) Phobos and Deimos. Also associated with him were two lesser war deities: Enyalius, who is virtually identical with Ares himself, and Enyo, a female counterpart.

God & Clergy (go to page)