JUMP

Transmutation Level 1

STANDARD

Casting Time 1 action
Range Touch
Components V, S, M
Duration 1 minute

You touch a creature. The creature’s jump distance is tripled until the spell ends.
Components. A grasshopper’s hind leg.

Spell Variants & Exotic Components – level 1
Add-on for D&D 5e.
Enhanced spell effects with exotic spell material components.
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SPELL VARIANT #1

Casting Time 1 action
Range Touch
Components V, S, M
Duration 1 minute

You touch a creature. The creature can make a high jump without having to move at least 10 feet before the jump. The creature’s high jump distance is equal to two times its strength score in feet.
Components. Tendon of Bulette (not consumed).

SPELL VARIANT #2

Casting Time 1 action
Range Touch
Components V, S, M
Duration 1 minute

You touch a creature. The creature’s jump distance is quadrupled until the spell ends.
Components. Tendon of Bullywug.