Publisher: Angry Golem Games
Distress Call is a sci-fi horror adventure module for the Stars Without Number role-playing game. It is compatible with the Revised Edition of the game, but can be easily adapted to other sci-fi systems. The adventure is designed for a group of 3-5 characters of any level, and can be played in one or two sessions.
The Premise
The adventure begins when the players receive a distress call from the Sawshark, a mining ship that has gone silent in the asteroid belt. The ship is infected by a deadly virus sent by an alien hive mind that wants to assimilate all life forms. The players will have to face the dangers of the asteroid field, the hostile environment of the ship, and the infected crew members who have turned into mindless drones. Will they be able to rescue the ship and its crew, or will they fall prey to the hive?
The Content
The module contains:
- An introduction with the background and premise of the adventure
- Three possible adventure hooks that can link the adventure to your campaign
- A mission intro with the briefing from the Cerberus outpost that received the distress call
- A detailed map of the Sawshark with descriptions of each area and encounter
- A list of NPCs and enemies with their stats and motivations
- A conclusion with possible outcomes and rewards for the players
- A set of optional rules and suggestions for running the adventure in different ways
The Pros
Distress Call is a well-written and well-designed adventure that offers a lot of tension, suspense, and horror. The module has a clear structure and flow, and provides enough information and guidance for the GM to run it smoothly. The adventure has a strong sci-fi flavor, with references to classic movies and games like Alien, Dead Space, and System Shock. The module also has a lot of replay value, as it can be customized with different hooks, scenarios, and outcomes.
The Cons
Distress Call is not for everyone. It is a dark and grim adventure that deals with themes like body horror, infection, and assimilation. Some players may find it too disturbing or depressing, especially if they get attached to their characters or the NPCs. The module also requires a GM who can handle the horror genre well, and create an atmosphere of dread and fear. The adventure may not suit campaigns that are more focused on exploration, diplomacy, or humor.
The Verdict
Distress Call is a great adventure for fans of sci-fi horror who are looking for a challenging and thrilling experience. It is a well-crafted module that offers a lot of fun and excitement for both players and GMs. It is compatible with Stars Without Number, but can be easily adapted to other sci-fi systems. If you are looking for a sci-fi horror adventure that will keep you on the edge of your seat, Distress Call is for you.
Stars Without Number Compatible Adventure – Distress Call on DrivethruRpg