Dnd 5e Ankheg Tactics – build challenging encounters against an Ankheg

by Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against an Ankheg Note: This has been prepared utilizing only the 5E Core Rules. The Ankheg can be found in the Monster Manual page 21. Resembling an enormous many-legged insect, the Ankheg have long twitching antennae that that react to movement around […]

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Dnd 5e Lizardfolk Tactics – build challenging encounters against the Lizard Folks

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against the Lizard Folk Note: This has been prepared utilizing only the 5E Core Rules. The Lizardman can be found in the Monster Manual on pages 204 and 205. Lizardfolk are primitive reptilian humanoids that make their homes in swamps and marshlands,

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Adventure Conversion D&D 5ed – Stele of the Silver Thane by Greg Daley – Part 1

I have started running a mini-campaign with two new players. This group is not the same for which I am writing the campaign chronicles. We use to play session every Monday at 7.30 pm, every session lasts two or three ours. To run this game I have been looking for a pre-generated adventure. My pick,

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AD&D Axe of the Dwarvish Lord book of artifacts

DnD Artifacts – DND Campaign Ideas with the Axe of the Dwarvish Lords – The Sacred Axe of the Dwarves

ARTIFACTS INDEX INTRODUCTION Imagine a weapon so powerful that it can shape the destiny of an entire race. A weapon that can turn anyone into a dwarf, and make them the rightful ruler of all dwarves. A weapon that has been lost for centuries, but still haunts the dreams of many adventurers. This is the

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D&D abandoned lighthouse

DND 5e – ADVENTURE IDEAS #10 – Finding Allies, Combat Preparation and Using Resources

SESSION SEVEN Previous article…Campaign Chronicles #9 – Session Six In this session the npc orc return, together with a lizard folk from a “friendly” tribe and the characters face the pirates after being besieged in the lighthouse and win. Forewords to session 7 We are employing and readapting the adventure Wreck Ashore (adventure module for

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DND 5e – ADVENTURE IDEAS #9 – Exploration, Planning and Gathering Informations from Prisoners

SESSION NINE Previous article…Campaign Chronicles #8 – Session Five This session sees no combat. We can split the session in the following main events: The characters complete the exploration of the lighthouse The characters interrogate the pirate they took prisoner. The party split, with the Orc (npc) coming back to the town of Seawell while

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