Search Results for: warhorse

WARHORSE SKELETON – 5e stats

Large undead (skeleton), lawful evil Armor Class 13 (Barding Scraps)Hit Points 22 (3d10+6)Speed 60 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 15 (+2) 2 (-4) 8 (-1) 5 (-3) Vulnerabilities BludgeoningDamage Immunities PoisonCondition Immunities Exhaustion, PoisonedSenses Darkvision 60 ft., passive Perception 9Challenge 1/2 (100 XP) ACTIONS 5th Edition Advanced ModeLimiting the […]

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WARHORSE – 5e stats

Large beast (animal), unaligned Armor Class 11Hit Points 19 (3d10+3)Hit Points (suggested) 30 (4d10+8)Speed 60 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 13 (+1)14 (+2)* 2 (-4) 12 (+1) 7 (-2) *suggested Senses passive Perception 11Challenge 1/2 (100 XP) Trampling Charge. If the horse moves at least 20 ft.

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ANIMAL AFFINITY

Psychometabolism Science Power Check DC 14 Constitution checkInitial Cost 8 PSPsMaintenance Cost 1 PSPs / roundRange PersonalPreparation Time 1 actionArea of Effect SelfPrerequisites none “There is an animal inside all of us, but which one?” The psionicist manifests an animal affinity toward a specific type of beast. The psionicist cannot choose what affinity he possesses,

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SUGGESTION

Enchantment Level 2 STANDARD Casting Time 1 actionRange 30 feetComponents V, MDuration Concentration, up to 8 hours You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can’t be charmed are immune to this effect.

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FIND STEED

Conjuration Level 2 STANDARD Casting Time 10 minutesRange 30 feetComponents V, SDuration Instantaneous You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes on a form that you choose: a warhorse, a pony, a camel, an elk,

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ANIMALS

Animals are a type of creatures that inhabit the world of D&D. They are usually not considered fantasy monsters, but rather natural beings that can be found in various environments. Animals are a subcategory of the broader category known as beasts, which includes any non-humanoid creature that is a natural part of the fantasy ecology.

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