Search Results for: rutterkin

RUTTERKIN – 5e stats

Medium fiend (demon), chaotic evil Armor Class 12Armor Class (suggested) 16 (natural armor)Hit Points 37 (5d8 + 15)Speed 20 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 15 (+2) 17 (+3) 5 (-3) 12 (+1) 6 (-2) Damage Resistances cold, fire, lightningDamage Immunities poisonCondition Immunities charmed, frightened, poisonedSenses darkvision 120 ft., passive Perception […]

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BULEZAU – 5e stats

Medium fiend (demon), chaotic evilLarge (suggested) fiend (demon), chaotic evil Armor Class 14 (natural armor)Armor Class (suggested) 18 (natural armor)Hit Points 52 (7d8 + 21)Hit Points (suggested) 59 (7d10 + 21)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2)22 (+6) suggested) 14 (+2) 17 (+3) 8 (-1) 9 (-1)

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ARMANITE – 5e stats

Large fiend (demon), chaotic evil Armor Class 16 (natural armor)Hit Points 84 (8d10 + 40)Speed 60 ft. Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 21 (+5) 18 (+4) 21 (+5) 8 (-1) 12 (+1) 13 (+1) Damage Resistances cold, fire, lightningDamage Immunities poisonCondition Immunities poisonedSenses darkvision 120 ft., passive Perception 11Languages Abyssal, telepathy 120 ft.Challenge 7

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ABYSSAL WRETCH – 5e stats

Medium fiend (demon), chaotic evil Armor Class 11 (natural armor)Hit Points 18 (4d8)Speed 20 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 9 (-1) 12 (+1) 11 (+0) 5 (-3) 8 (-1) 5 (-3) Damage Resistances cold, fire, lightningDamage Immunities poisonCondition Immunities charmed, frightened, poisonedSenses darkvision 120 ft., passive Perception

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SUMMON LESSER DEMONS

Conjuration Level 3 STANDARD Casting Time 1 actionRange 60 feetComponents V, S, M Duration Concentration, up to 1 hour You utter foul words, summoning demons from the chaos of the Abyss. Roll 1d6 on the following table to determine what appears. The DM chooses the demons, such as manes or dretches, and you choose the

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MARILITH – 5e STATS

Large fiend (demon), chaotic evil Armor Class 18 (Natural Armor)Hit Points 189 (18d10+90)Speed 40 ft. Proficiency Bonus +5Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 20 (+5) 20 (+5) 18 (+4) 16 (+3) 20 (+5) Saving Throws Str +9, Con +10, Wis +8, Cha +10Damage Resistance cold, Fire, lightning; bludgeoning, piercing, and slashing from

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