Search Results for: quasit

QUASIT – 5e stats

Tiny fiend (demon, shapechanger), chaotic evil Armor Class 13Hit Points 7 (3d4)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 5 (-3) 17 (+3) 10 (+0) 7 (-2) 10 (+0) 10 (+0) Saving Throws (suggested) Dex +5Skills Stealth +5Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poisonCondition […]

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Dnd 5e Cambion – build challenging encounters with a Cambion

by Angry Golem Games How to Build Challenging Encounters Against a Cambion in D&D 5e A Cambion is the offspring of a fiend, usually a succubus or incubus, and a humanoid. They often look like classic devil/demon archetypes: horns, leathery wings, tails, and red or dark skin. The demon lord Graz’zt is responsible for a whole

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Old School Renaissance – Adventures Dark and Deep -Book of Lost Beasts

Publisher: BRW Games Review: Adventures Dark and Deep Book of Lost Beasts If you are looking for a new monster book to spice up your old-school campaign, you might want to check out Adventures Dark and Deep Book of Lost Beasts by Joseph Bloch. This book contains nearly 200 new monsters for the First Edition

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QUICKLING – 5e stats

Tiny fey, chaotic evil Armor Class 16Hit Points 10 (3d4 + 3)Speed 120 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 4 (-3) 23 (+6) 13 (+1) 10 (+0) 12 (+1) 7 (-2) Saving Throws (suggested) Dex +11Skills Acrobatics +8, Sleight of Hand +8, Stealth +8, Perception +5Senses darkvision 60 ft., passive Perception

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SUMMON LESSER DEMONS

Conjuration Level 3 STANDARD Casting Time 1 actionRange 60 feetComponents V, S, M Duration Concentration, up to 1 hour You utter foul words, summoning demons from the chaos of the Abyss. Roll 1d6 on the following table to determine what appears. The DM chooses the demons, such as manes or dretches, and you choose the

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DROW MAGE – 5e stats

Medium humanoid (elf), neutral evil Armor Class 12 (15 with mage armor)Hit Points 45 (10d8)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 9 (-1) 14 (+2) 10 (+0) 17 (+3) 13 (+1) 12 (+1) Skills Arcana +6, Deception +5, Perception +4, Stealth +5Senses darkvision 120 ft., passive Perception 14Languages Elvish, UndercommonChallenge 7 (2,900

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MARILITH – 5e STATS

Large fiend (demon), chaotic evil Armor Class 18 (Natural Armor)Hit Points 189 (18d10+90)Speed 40 ft. Proficiency Bonus +5Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 20 (+5) 20 (+5) 18 (+4) 16 (+3) 20 (+5) Saving Throws Str +9, Con +10, Wis +8, Cha +10Damage Resistance cold, Fire, lightning; bludgeoning, piercing, and slashing from

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NIGHT HAG – 5e stats

Medium fiend (hag), neutral evil Armor Class 17 (Natural Armor)Hit Points 112 (15d8+45)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 16 (+3) 14 (+2) 16 (+3) Saving Throws (suggested) Str +7, Con +6, Int +6Skills Deception +7, Insight +6, Perception +6, Stealth +6Damage Resistance cold,

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