Search Results for: jackal

JACKAL – 5e stats

Small beast (animal), unaligned Armor Class 12Hit Points 3 (1d6)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2) Skills Perception +3Senses passive Perception 13Challenge 0 (10 XP) Hit and Run (suggested). The jackal can leap 10 feet forward and make an […]

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JACKALWERE – 5e stats

Medium humanoid (shapechanger), chaotic evil Armor Class 12Hit Points 18 (4d8)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 11 (+0) 15 (+2) 11 (+0) 13 (+1) 11 (+0) 10 (+0) Skills Deception +4, Perception +2, Stealth +4Immunities bludgeoning, piercing, and slashing damage from nonmagical attacks that aren’t silveredSenses passive Perception

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Dnd 5e Jackalwere Tactics – build challenging encounters against a Jackalwere

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Jackalwere Note: This has been prepared utilizing only the 5E Core Rules. The Jackalwere can be found in the Monster Manual page 193. Note that this creature is intimately linked with the Lamia (MM page 201), and you are strongly

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CARRION CRAWLER – 5e stats

Large monstrosity, unaligned Armor Class 13 (natural armor)Armor Class (suggested) 18 (frontal), 13 (natural armor)Hit Points 51 (6d10 + 18)Speed 30 ft., climb 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 13 (+1) 16 (+3) 1 (-5) 12 (+1) 5 (-3) Saving Throws (suggested) Con +5Skills Perception +3Senses darkvision

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ARCANALOTH – 5e stats

Medium fiend (yugoloth), neutral evil Armor Class 17 (natural armor)Hit Points 104 (16d8 + 32)Speed 30 ft., fly 30 ft. Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 12 (+1) 14 (+2) 20 (+5) 16 (+3) 17 (+3) Saving Throws Dex +5, Int +9, Wis +7, Cha +7Skills Arcana +13, Deception

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VULTURE – 5e stats

Medium beast (animal), unaligned Armor Class 10Hit Points 5 (1d8+1)Speed 10 ft., fly 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 7 (-2) 10 (+0) 13 (+1) 2 (-4) 12 (+1) 4 (-3) Skills Perception +3Senses passive Perception 13Challenge 0 (10 XP) Keen Sight and Smell. The vulture has advantage on Wisdom (Perception)

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LION – 5e stats

Large beast (animal), unaligned Armor Class 12 (natural armor)Armor Class (suggested) 14 (natural armor)Hit Points 26 (4d10+4)Hit Points (suggested) 42 (5d10+15)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 13 (+1)16 (+3)* 3 (-4) 12 (+1) 8 (-1) *suggested Skills Perception +3, Stealth +6Senses passive Perception 13Challenge 1 (200 XP)

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HYENA – 5e stats

Medium beast (animal), unaligned Armor Class 11Armor Class (suggested) 12Hit Points 5 (1d8+1)Hit Points (suggested) 16 (3d8+3)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 11 (+0) 13 (+0) 12 (+1) 2 (-4) 12 (+1) 5 (-3) Skills Perception +3Senses passive Perception 13Challenge 0 (10 XP) Hit and Run (suggested). The hyena can leap 10

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ANIMALS

Animals are a type of creatures that inhabit the world of D&D. They are usually not considered fantasy monsters, but rather natural beings that can be found in various environments. Animals are a subcategory of the broader category known as beasts, which includes any non-humanoid creature that is a natural part of the fantasy ecology.

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