Search Results for: elephant

ELEPHANT – 5e stats

Huge beast (animal), unaligned Armor Class 12 (Natural Armor)Hit Points 76 (8d12+24)Hit Points (suggested) 126 (11d12+55)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 22 (+6) 9 (-1) 17 (+3)20 (+5)* 3 (-4) 11 (+0) 6 (-2) *suggested Saving Throws (suggested) Str +8, Con +7Skills (suggested) Perception +2Senses passive Perception 10Challenge 4 (1,100 […]

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AD&D Ivory Chain of Pao book of artifacts

DND Artifacts – The Ivory Chain of Pao: A Legendary Artifact of Shou Lung History

BOOK OF ARTIFACTS ARTIFACTS INDEX Introduction: What is the Ivory Chain of Pao? The Ivory Chain of Pao is a powerful and mysterious artifact that dates back to the ancient history of Shou Lung, one of the largest and oldest empires in the continent of Kara-Tur. The artifact consists of a set of ivory links

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Old School Renaissance – Dungeon Crawl Classics – DCC Empire of the East

Publisher: Goodman Games Review: DCC Empire of the East If you are looking for a new and exciting setting for your role-playing games, you might want to check out DCC Empire of the East, a supplement based on the classic novels by Fred Saberhagen. In this review, I will tell you what this supplement is

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OLIPHANT – 5e stats – inspired on the mythical beast from the Middle Earth

Gargantuan beast (animal), unaligned Armor Class 20 (Natural Armor)Hit Points 555 (30d20 + 240)Speed 40 ft. Proficiency Bonus +5Proficiency Bonus +13 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 28 (+9) 8 (-1) 26 (+8) 6 (-2) 9 (-1) 8 (-1) Saving Throws Str +14, Con +13Skills Perception +14Senses passive Perception Challenge 14 (11,500 XP) Trampling Attacks. Any target

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GIANT SUBTERRANEAN LIZARD – 5e stats

Huge beast (giant animal), unaligned Armor Class 16 (natural armor)Hit Points 51 (6d12 + 12)Speed 60 ft. climb 40 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 14 (+2) 14 (+2) 2 (-4) 12 (+1) 5 (-3) Skills Perception +3Senses darkvision 180 ft., passive Perception 11Languages –Challenge 1 (200 XP) Spider

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INTERMEDIATE GODS

ALL GODS… Immortality. All gods are immortal. The only way for a god to die is to be destroyed by a god of higher statue in magicalor physical combat. Otherwise, any god that suffers an attack that should dest roy it simply disperses, then reassembles later (roll percentile dice to determine number of days). So,

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KI-RIN – 5e stats

Huge celestial, lawful good Armor Class 20 (natural armor)Hit Points 152 (16d12 + 48)Speed 60 ft., fly 120 ft. (hover) Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 21 (+5) 16 (+3) 16 (+3) 19 (+4) 20 (+5) 20 (+5) Saving Throws (suggested) Str +9, Dex +7, Con +7, Int +8,

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RETRIEVER – 5e stats

Large construct, lawful evil Armor Class 19 (natural armor)Armor Class (suggested) 21 (natural armor)Hit Points 210 (20d10 + 100)Speed 40 ft., climb 40 ft.Speed (suggested) 60 ft., climb 40 ft. Proficiency Bonus +5Proficiency Bonus +8 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 22 (+6) 16 (+3) 20 (+5) 3 (-4) 11 (+0) 4 (-3) Saving Throws Dex +8, Con +10,

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