Old School Renaissance – Dungeon Crawl Classics – DCC Lankhmar #2 The Fence’s Fortuitous Folly

Publisher: Goodman Games

If you are looking for a thrilling and immersive adventure set in the world of Fritz Leiber’s Lankhmar, you should check out The Fence’s Fortuitous Folly, the second module in the DCC Lankhmar series. This is a level 2 adventure that will take you and your friends on a wild ride through the city of thieves, following a pair of silver-plated skeletal hands that promise to lead you to a hidden treasure. But be careful, because the hands have a mind of their own and they will drag you into all kinds of trouble along the way.

The Plot

The adventure starts when you visit Rooga, a fence who deals in strange and exotic items. He shows you his latest acquisition: a pair of silver-plated skeletal hands that he claims are enchanted to find treasure. He asks you to help him test them out, but as soon as he activates them, they slip out of his grasp and run away, pulling you along with them. You soon realize that the hands are not only looking for treasure, but also for something else: their original owner, who is buried somewhere in the city.

As you chase the hands, you will encounter various factions and dangers that populate Lankhmar. You will have to deal with rival thieves, angry cultists, restless undead, and ancient secrets. You will also have the opportunity to explore different parts of the city, such as the Street of the Gods, the Plaza of Dark Delights, and the Undercity. The adventure is full of twists and turns, and you will never know what to expect next.

The adventure also features several optional side quests and encounters that can be used to expand or modify the main plot. For example, you can join forces with a group of rebels who are planning to overthrow the corrupt Overlord of Lankhmar, or you can try to steal a priceless artifact from a mysterious temple. The adventure is designed to be flexible and adaptable to different groups and play styles.

The Presentation

The adventure is well-written and illustrated, with clear maps and descriptions. The adventure captures the spirit and flavor of Lankhmar, with references to Leiber’s stories and characters. You will meet familiar faces such as Fafhrd and the Gray Mouser, Sheelba of the Eyeless Face, and Ningauble of the Seven Eyes. You will also encounter new monsters, magic items, patrons, and rules for DCC RPG. The adventure is suitable for fans of Leiber’s works, as well as newcomers who want to explore the world of Lankhmar.

What are the most interesting locations in this adventure?

There are many interesting locations in this adventure, but some of the most notable ones are:

  • The Street of the Gods, where you can find temples and shrines dedicated to various deities, both benevolent and malevolent. You can also meet Sheelba of the Eyeless Face, a powerful patron who can grant you access to other dimensions.
  • The Plaza of Dark Delights, where you can indulge in all kinds of pleasures and vices, such as gambling, drinking, dancing, and more. You can also encounter Fafhrd and the Gray Mouser, the legendary adventurers who have many tales to tell.
  • The Undercity, where you can explore the ancient ruins and secrets that lie beneath Lankhmar. You can also face the dangers of the undead, the cultists, and the mysterious Ningauble of the Seven Eyes, another patron who can offer you his wisdom and guidance.

What are the most interesting encounters in this adventure?

There are many interesting encounters in this adventure, but some of the most memorable ones are:

  • The chase scene, where you have to follow the silver-plated skeletal hands as they run through the streets and sewers of Lankhmar, avoiding obstacles and enemies along the way. This encounter is fast-paced and dynamic, requiring quick thinking and agility from the players. You will also have to make some choices that will affect the outcome of the chase, such as whether to help a beggar, steal a horse, or fight a gang of thugs.
  • The temple heist, where you have the option to infiltrate a mysterious temple that holds a priceless artifact. This encounter is stealthy and risky, requiring careful planning and execution from the players. You will have to bypass traps, guards, and puzzles to reach the artifact, which is guarded by a powerful creature. You will also have to decide whether to keep the artifact for yourself, or return it to its rightful owner.
  • The final showdown, where you finally confront the original owner of the silver-plated skeletal hands, who turns out to be an ancient lich who wants to reclaim his lost treasure. This encounter is epic and challenging, requiring teamwork and courage from the players. You will have to face the lich and his minions in a climactic battle that will determine the fate of Lankhmar and the treasure.

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