Old School Renaissance – Dungeon Crawl Classics – DCC Horror #5 Creep, Skrag, Creep!

Publisher: Goodman Games

DCC Horror #5 Creep, Skrag, Creep! is a horror adventure for DCC RPG, written by Brendan LaSalle and published by Goodman Games. It is a level 0 funnel adventure, which means that you start with a bunch of ordinary and expendable characters who will face a deadly and horrifying challenge.

The Story

The story of the adventure is very intriguing and suspenseful. You wake up on a ship that is drifting in the sea, with no memory of who you are or how you got there. You soon discover that the ship is haunted by a mysterious and monstrous creature that can attack from the shadows and mess with your mind. You have to explore the ship, find clues, and try to survive and escape. Along the way, you will learn the dark secrets behind the ship’s crew, the creature’s origin, and your own identity.

The story is full of twists and surprises that keep you on your toes. You never know what will happen next, or who you can trust. The story also has some moral dilemmas and choices that affect the outcome of the adventure. The story is very immersive and atmospheric, as it creates a sense of dread and paranoia.

The Gameplay

The gameplay of the adventure is very challenging and fun. You have to use your wits and skills to navigate the ship, avoid traps and hazards, and fight or flee from the creature. The creature is a formidable and frightening enemy, who can strike from anywhere and use its psychic powers to manipulate and torment you. The creature can also kill you in one hit or drive you insane with its psychic attacks.

The gameplay also has some optional rules for sanity and madness, which can add more flavor and difficulty to the game. The gameplay also has some suggestions for extending or modifying the plot, such as adding more encounters, changing the creature’s abilities, or altering the ending.

What are the most interesting locations in this adventure?

Some of the most interesting locations in this adventure are:

  • The bridge, where you can find the captain’s log and learn about the ship’s mission and destination. You can also access the ship’s controls and try to steer it to safety. However, you have to be careful of the creature’s ambush and the malfunctioning equipment.
  • The cargo hold, where you can find various items and weapons that might be useful for your survival. You can also discover the origin of the creature and how it got on board. However, you have to be wary of the creature’s nest and the explosive barrels.
  • The engine room, where you can find the source of the ship’s power and try to fix it. You can also learn about the crew’s fate and what they did to stop the creature. However, you have to deal with the high temperature, the radiation, and the creature’s attacks.

What are the most interesting encounters in this adventure?

Some of the most interesting encounters in this adventure are:

  • The first encounter with the creature, where you have to make a quick decision to either fight, hide, or run. This encounter sets the tone for the rest of the adventure, as it shows how dangerous and unpredictable the creature is. You also have to deal with the psychological effects of seeing the creature for the first time.
  • The dream sequence encounter, where you have a vivid and disturbing dream that reveals some clues about your past and the creature’s origin. This encounter is a creative and surreal way to provide some backstory and foreshadowing. You also have to make a choice that will affect your sanity and alignment.
  • The final encounter with the creature, where you have to face it in its lair and try to kill it or escape. This encounter is the climax of the adventure, as it tests your courage and skills. You also have to confront the truth about yourself and the creature, and decide your fate.

Conclusion

Review of DCC Horror #5 Creep, Skrag, Creep!, a horror adventure for DCC RPG, written by Brendan LaSalle and published by Goodman Games. It is a level 0 funnel adventure, which means that you start with a bunch of ordinary and expendable characters who will face a deadly and horrifying challenge. The adventure is set on a haunted ship, where you have to explore, find clues, and survive a mysterious and monstrous creature that can attack from the shadows and mess with your mind. The adventure is full of twists, surprises, and moral dilemmas, and it has some optional rules for sanity and madness. The adventure is compatible with other rulesets, such as the Dying Earth setting, and it has some suggestions for extending or modifying the plot. The adventure is well-written and well-illustrated, with clear and concise text, and beautiful and evocative maps and artwork. The adventure is based on the stories by Brendan LaSalle and the book by Goodman Games.

Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep! on DrivethruRpg

Dungeon Crawl Classics RPG