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GALEB DUHR – 5e stats

Medium elemental, neutralLarge elemental, neutral (suggested) Armor Class 16 (natural armor)Hit Points 85 (9d8 + 45)Hit Points (suggested) 95 (9d10 + 45)Speed 15 ft. (30 ft. when rolling, 60 ft. rolling downhill) Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 14 (+2) 20 (+5) 11 (+0) 12 (+1) 10 (+0) […]

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TYRANNOSAURUS REX – 5e stats

Huge beast (dinosaur), unaligned Armor Class 13 (Natural Armor)Hit Points 136 (13d12+52)Hit Points (suggested)189 (18d12+72)Speed 50 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 25 (+7) 10 (+0) 19 (+4) 2 (-4) 12 (+1) 9 (-1) Skills Perception +4Senses passive Perception 14Challenge 8 (3,900 XP) Keen Smell (suggested). The tyrannosaurus rex has advantage on

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WOLF – 5e stats

Medium beast (animal), unaligned Armor Class 13 (Natural Armor)Hit Points 11 (2d8+2)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 15 (+2) 12 (+1) 3 (-4) 12 (+1) 6 (-2) Skills Perception +3, Stealth +4Senses passive Perception 13Challenge 1/4 (50 XP) Keen Hearing and Smell. The wolf has advantage on Wisdom

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GORGON – 5e stats

Large monstrosity, unaligned Armor Class 19 (Natural Armor)Hit Points 114 (12d10+48)Speed 40 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 11 (+0) 18 (+4) 2 (-4) 12 (+1) 7 (-2) Saving Throws (suggested) Str +8, Con +7Skills Perception +4Condition Immunities petrifiedSenses Darkvision 60 ft., passive perception 14Challenge 5 (1,800 XP) Trampling Charge. If

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GIANT SPIDER – 5e stats

Large beast (giant animal), unaligned Armor Class 14 (Natural Armor)Hit Points 26 (4d10+4)Speed 30 ft., climb 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 16 (+3) 12 (+1) 2 (-4) 10 (+0) 4 (-3) Skills Stealth +7Weaknesses (suggested) FireSenses Blindsight 10 ft., Darkvision 60 ft., passive Perception 10Challenge 1 (200 XP)

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Dnd 5e Zombie Tactics – build challenging encounters against a Zombie

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Zombie Note: This has been prepared utilizing only the 5E Core Rules. The Zombie can be found in the Monster Manual page 314. Step 1) Let’s Review what we know about Zombies The zombie is an undead creature that has

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Dnd 5e Nycaloth Tactics – build challenging encounters against a Nycaloth

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Nycaloth Note: This has been prepared utilizing only the 5E Core Rules. The Yugoloths can be found in the Monster Manual pages 311-314, the Nycaloth specifically can be found on page 314. As with all these types of creature, it

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Dnd 5e Mezzoloth Tactics – build challenging encounters against a Mezzoloth

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Mezzoloth Note: This has been prepared utilizing only the 5E Core Rules. The Yugoloths can be found in the Monster Manual pages 311-314, the Mezzoloth specifically can be found on page 313. As with all these types of creature, it

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yuan ti

Dnd 5e Yuan Ti Tactics – build challenging encounters against a Yuan Ti

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against Yuan-Ti Note: This has been prepared utilizing primarily 5E Core Rules. Combat strategies, tactics and overall combat roles will focus on those presented in the 5E Core rules. The Yuan Ti can be found in the 5E Monster Manual pages 307

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Dnd 5e Vampire Tactics – build challenging encounters against a Vampire

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Vampire Note: This has been prepared utilizing only the fifth edition Core Rules. The Vampire can be found in the Monster Manual pages 295-298. Don’t Do It! That’s right, my first suggestion for fighting as a Vampire is simply this:

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