Welcome

ROLEPLAYING GAMES
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Sheer RPG knowledge

Angry Golem Games


Your Guide to the World of Roleplaying

Welcome to Angry Golem Games, a blog where I share my knowledge, tricks, tips and techniques about the world of roleplaying. Whether you are a beginner or a veteran, you will find something useful and interesting here.

Roleplaying games are a great way to unleash your imagination, create memorable stories, and have fun with your friends. There are so many different genres, settings, and systems to choose from, but sometimes it can be hard to decide which one to play or buy.

That’s why I offer you a service that no other blog does: I review any RPG product you want, no matter what rule system it is, and give you an honest and detailed feedback on its content. You can request a review by writing me on the Angry Golem Games reddit page, and I will do my best to deliver it as soon as possible. And the best part is: it’s free!

So, what are you waiting for? Join me on this adventure and discover the amazing world of roleplaying games with Angry Golem Games!

Dungeonmastering Secrets


How to Create and Run a Successful Roleplaying Game

You have come to the right place. In this blog, I will share with you my insights, experiences, and techniques on how to create and run a successful roleplaying game for your players. Whether you are a novice or a veteran, you will find something useful and interesting here.

Dungeonmastering is not just about rolling dice and following rules. It is also about storytelling, improvisation, and collaboration. It is an art that requires creativity, preparation, and flexibility. It can be challenging, rewarding, and fun, but it also involves some common pitfalls and problems.

That’s why I have written a series of articles that cover various aspects of dungeonmastering, such as:

  • How to design a captivating campaign
  • How to create memorable NPCs and villains
  • How to balance combat and roleplay
  • How to handle different types of players
  • How to deal with unexpected situations
  • And much more!

So, what are you waiting for? Join me on this adventure and discover the secrets of dungeonmastering with this blog!

Creatures Galore


How to Create and Convert Amazing Creatures for Your Roleplaying Game

You have come to the right place. In this blog, I will share with you my passion for creating and converting creatures for roleplaying games. Whether you are a player or a dungeonmaster, you will find something useful and interesting here.

Creatures are an essential part of any roleplaying game. They can be allies, enemies, or simply part of the world. They can add flavor, challenge, and excitement to your adventures. But sometimes, you may want to spice things up with something new, unusual, or inspired.

That’s why I have written a series of articles that cover various topics related to creatures, such as:

  • How to create your own creatures from scratch
  • How to convert creatures from different rulesets
  • How to adapt creatures from movies and literature
  • How to use creatures effectively in your game
  • And much more!

Spells and Spell Variants in D&D 5th Edition

Spells are one of the most important aspects of any fantasy roleplaying game, and D&D 5th edition is no exception. Spells allow you to create magical effects, manipulate the environment, heal your allies, harm your enemies, and much more. But how do spells work in D&D 5th edition, and what are some ways to modify them to suit your preferences and playstyle?

In D&D 5th edition, spells are divided into two main categories: cantrips and leveled spells. Cantrips are simple spells that you can cast at will, without using any spell slots. They are often used for minor effects, such as creating light, sending messages, or attacking with a blast of fire or frost. Leveled spells are more powerful and complex spells that require you to expend a spell slot of a certain level or higher to cast them. They can have a variety of effects, such as summoning creatures, creating illusions, controlling minds, or raising the dead.

To cast a spell, you need to meet certain requirements, such as having the spell prepared (if you are a cleric, druid, paladin, or wizard), having the necessary components (verbal, somatic, or material), and having a clear line of sight and range to the target. You also need to make a spell attack roll (if the spell requires one) or force the target to make a saving throw (if the spell allows one) to determine if the spell hits or affects the target. You then roll the damage dice (if the spell deals damage) or apply the effect (if the spell has another outcome) according to the spell description.

Spells in D&D 5th edition are designed to be balanced and consistent, but sometimes you may want to modify them to add some variety, creativity, or challenge to your game. There are many ways to do this, such as changing the damage type, duration, range, area, components, or casting time of a spell; adding or removing restrictions or conditions; creating new spells or combining existing ones; or using optional rules such as metamagic feats or spell points. However, you should always consult with your DM before modifying any spells, as they may have different opinions or preferences on how magic works in their world.

If you are interested in learning more about spells and spell variants in D&D 5th edition, you should check out the spell variants section of my blog. There you will find many examples of how to modify existing spells or create new ones for different purposes and situations. You will also find some tips and tricks on how to use spells effectively and creatively in your game. Whether you are a player or a DM, you will find something useful and interesting there. So don’t hesitate and visit the spell variants section of my blog today!